I'm a software engineer from Italy, moving to Zürich in July 2026 to join Google as a Software Engineer on the Ads team. I studied Computer Science at the University of Bari, then moved to Milan for an MSc at Politecnico di Milano specialising in AI and high-performance computing. My thesis took me to ETH Zürich, where I worked on 4D reconstruction, specifically recovering dynamic 3D scenes from video without known camera poses.

Before Google I spent about a year at Cluster Reply building LLM-based applications and computer vision pipelines on Azure, and before that three years at GeoClever as a full stack developer working on a business management platform. I've been writing code professionally since I was nineteen.

Outside of work I play chess and follow football closely. On the technical side, I'm genuinely fascinated by everything related to 3D: computer graphics, rendering, geometric deep learning, neural radiance fields, Gaussian splatting. There's something compelling about teaching machines to understand and reconstruct the physical world, and I tend to follow that thread well beyond what my research strictly requires.